I R U S U
>

Latest news:

  • Follow us on:

Irusu Cricket VR — VR Cricket Game for Meta Quest 3 and Quest 3s

  • Home
  • Irusu Cricket VR — VR Cricket Game for Meta Quest 3 and Quest 3s

Irusu Cricket VR — The Most Immersive VR Cricket Game on Meta Quest 3

Step onto the crease. Face real AI bowlers. Feel every shot with 1:1 VR batting physics — exclusively on Meta Quest 3.

Feel Every Shot — 1:1 Physics-Based VR Batting

Irusu Cricket VR puts a real cricket bat in your hands. Using your Meta Quest 3 controllers, every swing you make is tracked in real time — the game calculates sweet spot contact, edges, timing, and power directly from your bat velocity and angle. There are no button presses. No timing meters. Just you, the bat, and the ball.

1:1 VR cricket batting mechanics in Irusu Cricket VR — controller tracking sweet spot detection
1:1 VR cricket batting mechanics in Irusu Cricket VR — controller tracking sweet spot detection

Sweet Spot Detection & Haptic Feedback

When you hit the middle of the bat, you feel it. Controller vibrations map to sweet spot hits, thick edges, body blows, and clean misses — giving you the tactile feedback your hands need to build real batting instinct.

Bat Calibration — Set Up Your Stance

Every batsman is different. Irusu Cricket VR lets you calibrate your bat length, grip position, and stance angle before you step onto the pitch so the game fits your natural style — not the other way around.

Dynamic AI Bowling That Reads Your Game
Net practice mode in Irusu Cricket VR with configurable bowling machine on Meta Quest 3

Dynamic AI Bowling That Reads Your Game

Our AI bowling engine doesn’t just deliver balls — it studies you. Fast bowlers target your off stump with 150 km/h deliveries. Spin bowlers draw you into mishits with drift and turn. The AI tracks your scoring zones and bowls to your weaknesses.

Fast Bowlers, Spinners & Adaptive Difficulty

Choose from three difficulty levels or let the AI adapt dynamically as your skill improves. Yorkers, bouncers, outswingers, and leg breaks — every delivery type is simulated with authentic trajectory physics.

AI Fielding — Diving Catches & Run-Outs

The fielding unit reacts to every shot in real time. Fielders sprint, dive, and intercept. They throw to the nearest wicket for run-outs. They celebrate a stunning catch. Bowlers stare you down after you clear the boundary. The field feels alive.

Full DRS System — Hawk-Eye, Ultra-Edge & HotSpot

Irusu Cricket VR is the only VR cricket game with a complete Decision Review System. Challenge an umpire’s decision and watch the full cinematic review play out on the in-stadium Jumbotron — exactly as you see it on broadcast television.

• Hawk-Eye: Ball-tracking trajectory from release to impact
• Ultra-Edge (Snicko): Waveform audio spike detection for edges
• HotSpot: Thermal imaging for bat and pad contact

rusu Cricket VR is the only VR cricket game with a complete Decision Review System. Challenge an umpire’s decision and watch the full cinematic review play out on the in-stadium Jumbotron — exactly as you see it on broadcast television. • Hawk-Eye: Ball-tracking trajectory from release to impact • Ultra-Edge (Snicko): Waveform audio spike detection for edges • HotSpot: Thermal imaging for bat and pad contact
1:1 VR cricket batting mechanics in Irusu Cricket VR — controller tracking sweet spot detection

Iconic Cricket Stadiums Around the World

Mumbai Night — Spin & Dew Conditions

Under the floodlights, the pitch slows and the dew factor kicks in after 10 overs. Spinners grip less, the ball skids through. Every session in Mumbai demands a different game plan.

Melbourne Arena — High Bounce in the Sun

Australia’s bounce and pace test your backfoot play. The outfield is fast. A mishit four can run to the boundary. The crowd is the loudest in the game.

London Oval — Swing in Cloudy Conditions

England’s cloud cover brings lateral movement from the first ball. Openers need patience. The pitch seams, the ball swings, and the atmosphere is cinematic.

Every Match Format — From 3 Overs to T20

• 3 Overs — Quick hit for a 10-minute session
• 5 Overs — Extended power play challenge
• 10 Overs — Mid-format tactical cricket
• 20 Overs (T20) — Full match with Power Play rules and Super Over tie-breakers

Every format enforces real cricket rules — fielding circle restrictions, over limits, and legitimate dismissals.

Key Features at a Glance

• 1:1 physics-based VR batting with sweet spot & edge detection

 • Dynamic AI bowling — fast, medium & spin with adaptive difficulty 

• AI fielding with diving catches, run-outs & contextual reactions 

• Full umpire system — on-field umpires + 3rd Umpire DRS 

• 3 iconic stadiums with unique pitch conditions 

• 3, 5, 10 & 20 over match formats + Super Over • Power Play fielding restrictions

 • Net Practice mode with configurable bowling machine 

• Bat calibration & player customisation (skins, gloves, pads) 

• Wagon wheel shot map & achievement system 

• Dynamic crowd audio & event-driven commentary 

• 90 FPS · Built exclusively for Meta Quest 3 

• Proudly designed & developed in India

Available Now on Meta Quest Store

Irusu Cricket VR is available for Meta Quest 3 and Quest 3S. Download today and step onto the most realistic VR cricket pitch ever built.

OFFICIAL

CONNECT EVERYWHERE