Feel Every Shot — 1:1 Physics-Based VR Batting
Irusu Cricket VR puts a real cricket bat in your hands. Using your Meta Quest 3 controllers, every swing you make is tracked in real time — the game calculates sweet spot contact, edges, timing, and power directly from your bat velocity and angle. There are no button presses. No timing meters. Just you, the bat, and the ball.
Full DRS System — Hawk-Eye, Ultra-Edge & HotSpot
Irusu Cricket VR is the only VR cricket game with a complete Decision Review System. Challenge an umpire’s decision and watch the full cinematic review play out on the in-stadium Jumbotron — exactly as you see it on broadcast television.
• Hawk-Eye: Ball-tracking trajectory from release to impact
• Ultra-Edge (Snicko): Waveform audio spike detection for edges
• HotSpot: Thermal imaging for bat and pad contact
Dynamic AI Bowling That Reads Your Game
Dynamic AI Bowling That Reads Your Game Our AI bowling engine doesn’t just deliver balls — it studies you. Fast bowlers target your off stump with 150 km/h deliveries. Spin bowlers draw you into mishits with drift and turn. The AI tracks your scoring zones and bowls to your weaknesses. Fast Bowlers, Spinners & Adaptive Difficulty Choose from three difficulty levels or let the AI adapt dynamically as your skill improves. Yorkers, bouncers, outswingers, and leg breaks — every delivery type is simulated with authentic trajectory physics